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Most units possess 1 or more abilities that are unique to that unit type. These abilities can involve everything from special attacks, to performance buffs. While some abilities are available for use immediately after training, others require the unit to increase its veterancy before they can be used. Typically, there is a cooldown after each use, before the ability can be used again.
Gameplay | ||
General | Base Building | Economy |
Weapon Capturing Buildings Repair Ability Fog of War |
Base Contruction (Buildings) Building Upgrade |
Resource Iron Oil Population Iron Crate Oil Crate Weapon Crate Recycling Wrecks |
Combat | Game Modes | |
Accuracy Burst Damage Suppression Piercing Cover Armor Veterancy |
Campaign Skirmish Challenge Ranked Match Victory Points Handicap System |