Iron Harvest Wiki

Airships are a technology seen in both Iron Harvest and Scythe, though in a very different capacity.

Scythe Lore[]

"Mankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam-driven behemoths sail freely across the sky, aiding their empire’s expansion through innovation and confrontation." - The Wind Gambit Rulebook, Backstory

Introduced in The Wind Gambit expansion; Airships served as a form of combat support, transportation, and logistics to mechs and workers being able to carry either or resources and engage in conflict potentially with other Airships or Mechs. All nations had at least one Airship (including Fenris and The Factory) as depicted in artwork by Jakub Różalski and The Rise Of Fenris expansion.


Iron Harvest Lore[]

Iron Harvest addresses airships as having been developed by Usonia which then commercially exports such technology across the globe; for this reason airships are not said to explicitly exist in any large capacity within the arsenal of Europan nations in Iron Harvest though each nation(Polania, Rusviet, and Saxony) are shown to be capable of maintaining squadrons of Skybike, Airlift, and Gunship. Comparatively Usonia is shown to maintain not only the aforementioned ships but additional classes of airships in far more exotic capacity like the ZR-3 "Revere", ZR-25 "Samson" and Admiral Mason's Flagship. Usonia was known to field large armadas of airships to maintain it's global interests whilst maintaining a neutral stance globally and, when necessary, a minimal footprint in foreign geopolitics.

Revere default skin

a Revere

Airships form an integral part of Usonian military doctrine, providing direct air support to ground force actions and harassing enemy units as they approach Usonian positions or bombarding fortified enemy forces to lead a breakthrough alongside deployed Mechs. Airships, as per their status as a new technology by 1920, are not as critical to the tactics of any other nation with only Saxony shown to utilize them in a campaign albeit as an easy way to navigate and maintain positions in the deserts of Arabia.

Before the Operation Eagle Expansion was released a single Airship appears in the Polanian and Rusviet campaigns(erroneously called a Blimp); created by Heinrich Steinmetz inside his workshop which he then uses to escape from Kolno. This Airship was able to carry many escaping civilians more than an Airlift with no danger though it is later shot down by forces loyal to Lev Aleksey Zubov.

Trivia[]

  • In Scythe, Airships are developed sometime after the Great War, with their use being described as part of a shift in geopolitical thinking by the nations of Europe no longer believing any one of them can truly dominate the other.
  • In Iron Harvest, Airships are treated as a brand new technology having been developed by Usonia and then exported internationally rather than being the work of The Factory or a shift in thinking, however Heinreich was able to develop his own unique airship secretly based on no known Usonian-sold designs.


Lore
General Factions The Factory
World of 1920+
Airship
Playable
Polania Republic
Saxony Empire
Rusviet Tsardom
Federal Union of Usonia
Featured(Non-Playable)
The Factory
Fenris
Arabia
Clan Albion
Togawa Shogunate
Frankish
Italy
Mentioned Only
Nordic Kingdoms
Crimean Khanate
United States of Aztlan
Dominion of Laurentia
Hispania
Nikola Tesla
Vesna Tesla
Polanian Characters Saxon Characters Rusviet Characters
Anna Kos
Wojtek
Piotr Kos
Lech Kos
Janek Kos
Michal Sikorski
Gunter von Duisburg
Nacht and Tag
Prince Wilhelm of Saxony
Frieda Ruete
Kaiser Friedrich of Saxony
Heinrich Steinmetz
General Sturmm
Usonian Characters
William Mason
George Mason
Princess Sita
Haytham
Randolph Wells
Olga Romanova
Changa
Grigori Rasputin
Tsar Nicholas
Viktor Popov
Lev Alekseevich Zubov
Viktor


Other Characters Places Events
Akiko
Bjorn
Connor
Zehra
Europa
Zalesie
Kolno
Alaska
Aqaba
Great War
Tarkovsky Expedition