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Iron Harvest 6

Infantry units are the backbone of every army in Iron Harvest. They are cheap, relatively fast, and - most important of all - extremely versatile. They can equip different weapons and tools to get new abilities or to change the type of damage they deal. A standard infantry with a rifle can’t harm a mech, but the very same infantry squad could find grenades, mines, or hand cannons on the battlefield to change that. Infantry units become specialists by collecting weapons or equipment right off the battlefield; they can also be promoted at a base.

Infantry units can also man weapon systems like heavy MGs, cannons, and mortars. Aside from standing, when a unit lies on the ground, it's harder to hit but also much slower. The kneeling position is for low covers.

They fight in squads and can level up two times (veteran, elite). They are the only unit type that can conquer resource buildings/flags and man bunkers. They are unarmored units, so keeping them in cover whenever possible - for example in trenches or behind walls - is crucial. Each faction has one standard infantry.

Combat[]

When units get close to each other, they start melee fighting automatically; however, players can also force a melee attack over long range by giving an attack order while pressing a modificatory key.

Infantry units can vault over low obstacles, such as fences or low walls, to shorten their path. They can jump into trenches (e.g., to attack the defenders in close combat) and, when in cover, can vault over it to quickly get on the other side.

Players can use the Retreat command on units. A unit that has received the retreat command can no longer be controlled. It runs back to the player’s base, where it can be reinforced and healed. The unit runs faster than normal and receives less damage.

Specialists[]

Polania Specialists - Iron Harvest

Polania specialists

There are seven different classes of Infantry specialists in the game.

  • Grenadiers: They have the same main weapon as the faction’s standard infantry, but they can also use grenades to cause area-of-effect damage and damage to light- and medium-armored units.
  • MG: Equipped with a light MG that needs a short build-up time before it's combat ready. However, when it is, it's very effective against unarmored units in its cone of fire.
  • Gunners: The "heavies" among the infantry units. Equipped with a cannon, they can damage everything up to heavy armored units. Pretty slow, though.
  • Engineers: Poorly armed, but extremely versatile. Can build and repair buildings and fortifications, repair mechs, lay mines, and came out as the default unit on Weapon Systems.
  • Medics: If players want to keep their most experienced squads alive. For that, they can heal and reinforce troops near their HQ... or have their field medic take care of that. They are also responsible for setting up Aid Station on the map.
  • Flamethrower: Equipped with 20 liters of liquid hell, the flamethrower unit is a deadly enemy against infantry - even in trenches and bunkers. Can swiftly melts enemy structures.
Units
Heroes Infantry Weapon Systems Mechs Airships Structures
Polania Republic Anna Kos
Michal Sikorski
Lech Kos
Engineer
Rifleman
Grenadier
Gunner
Machine Gunner
Flamethrower
Medic
PZM-2 "Rycerz"
Heavy Machine Gun
Field Cannon
Field Mortar
Artillery Train
PZM-9 "Straznik"
PZM-7 "Smialy"
PZM-13 "Mocny"
PZM-11 "Lowca"
PZM-16 "Zółw"
PZM-24 "Tur"
Airlift
Skybike
Gunship
Headquarters
Barracks
Advanced Barracks
Workshop
Advanced Workshop
Outpost
MG Outpost
Cannon Outpost
Aid Station
Iron Mine
Big Iron Mine
Oil Pump
Big Oil Pump
Heroes Infantry Weapon Systems Mechs Airships Structures
Saxonian Empire Gunter von Duisburg
Brunhilde
Prince Wilhelm of Saxony
Engineer
Stormtrooper
Grenadier
Gunner
Machine Gunner
Flamethrower
Medic
Pkp 17 "Eisenhans"
Heavy Machine Gun
Field Cannon
Field Mortar
Sd. KS 49 "Grimbart"
Sd. KS 78 "Isegrim"
SLL 33 "Erlkönig"
SKS 156 "Wotan"
MWF 28 "Stiefmutter"
SKS 300 "Kaiser"
Airlift
Skybike
Gunship
Headquarters
Barracks
Advanced Barracks
Workshop
Advanced Workshop
Pillbox
Shrapnel Pillbox
HE Cannon Pillbox
Aid Station
Iron Mine
Big Iron Mine
Oil Pump
Big Oil Pump
Heroes Infantry Weapon Systems Mechs Airships Structures
Rusviet Tsardom Olga Morozova
Lev Alekseevich Zubov
Janek Kos
Engineer
Vanguards
Grenadier
Gunner
Machine Gunner
Flamethrower
Medic
SHM-60 "Groza"
Heavy Machine Gun
Field Cannon
Field Mortar
Artillery Train
SHM-86 "Kolokol"
SHM-78 "Ognivo"
SHM-70 "Gulay-Gorod"
SHM-79 "Nagan"
SHM-68 "Nakovalnya"
SHM-69 "Serp"
Airlift
Skybike
Gunship
Headquarters
Barracks
Advanced Barracks
Workshop
Advanced Workshop
Sentry
Autogun Sentry
Cannon Sentry
Aid Station
Iron Mine
Big Iron Mine
Oil Pump
Big Oil Pump
Heroes Infantry Weapon Systems Mechs Airships Structures
Usonian Union Admiral Mason
William Mason
Sita Al-Hadid
Engineer
Volunteer
Grenadier
Gunner
Machine Gunner
Flamethrower
Medic
S3-55 "Ward"
Heavy Machine Gun
Field Cannon
Field Mortar
M-29 "Salem"
M-8 "Attucks"
M-19 "Knox"
M-22 "Stark"
Airlift
Skybike
Gunship
ZR-3 "Revere"
ZR-25 "Samson"
Headquarters
Barracks
Advanced Barracks
Workshop
Advanced Workshop
Unarmed Bunker
Flame Bunker
Paratrooper Bunker
Aid Station
Iron Mine
Big Iron Mine
Oil Pump
Big Oil Pump
Heroes Infantry Weapon Systems Mechs Airships Structures
Neutral Destroyer Cannon
Anti-Air Turret
Iron Mine Site
Oil Pump Site
Sandbags
Barbwire
Mine
Explosive Barrel
Gas Tank
Heroes Infantry Weapon Systems Mechs Airships Structures
Not Used Akiko
Bjorn
Connor
Zehra
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