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Mechs (also automachines or walking machines) are the metal monstrosities commanded by each faction, serving as the toughest units on the battlefield. Mechs were introduced during the Great War; even after the War, they continue to serve in multiple capacities, having become a staple of modern society and innovation.
Rusviet uses relatively slow, but very heavy armoured mechs. Their technology might be old, but it is very effective – especially in close combat. Saxony Empire mechs are powerful, but expensive.
There are about 30 different types of mechs in the game, from giant, ultra-heavy war machines to relatively quick lighter mechs. There are also humanoid units with primitive exo-skeletons. All of them fulfill certain roles and give players various options in combat, but none of them is superior in all situations. Each mech can be brought down by smaller/cheaper units when players come up with the right tactics. Mechs are typically produced in a workshop.
Notes
- Many mechs have weaker armor on their backs.
- Some mechs will also be able to melee - against other mechs, but also against infantry units.