|"Please be aware!"
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Anti-Armor Gunners are armed with cannons for use against armored targets.
The anti-armor gunners of all factions are functionally identical.
With the advent of mechanized armor units trudging the battlefield and mechs or weapon systems of their own not always readily available, infantry often need a go-to and mobile option of their own. These demolition experts wear the same uniform as riflemen, except that their jacket is buttoned up in the front and they wear a leather load bearing harness. Compared to other factions, their cannon's design is very simplistic and bulky, more or less a green tube with handles welded on.
Gunners pack some of the best anti-armor weaponry of all low-tier infantry units short of heroes like Gunter. They are affordable to produce and in numbers can punch through light and medium armor with ease, especially if they use their relatively high speed to get behind mechs and exploit their weaker rear armor.
Their specialization in armor-busting, however, does leave them vulnerable to infantry, as their cannons are slow to reload and clumsy to aim at smaller targets. Their heavy equipment also slows them down, making escape from anti-infantry units like machine guns, anti-infantry mechs, or artillery difficult and costly. Thus, they require support from anti-infantry units, but in groups will wear down lower-tier mech units quite quickly.
- Cheaper than mechs
- Good anti-armor capability over all other low-tier infantry, particularly light armor
- Good range
- Adaptable with weapons kits
- Slower-moving than grenadiers or riflemen
- Slow rate of fire and poor accuracy against infantry
- More expensive
- Ineffective against heavy armor
- "We've brought the anti-mech guns!"
- "How long are we supposed to sit here?"
- "What is there to say about it: it's war. that's all."
- "At least we have good weapons, I can't imagine relying on a pistol."
- "You have a target?"
- "Just give us a target."
- "We are listening!"
- "Guns ready!"
- "Gunners ready!"
Selected multiple time (Annoyed):
- "We are still here, holding these heavy rounds."
- "These rounds aren't getting any lighter!"
- "We better kill something for having to carry these!"
- "On the way!"
- "On the move!"
- "A little protection helps."
- "Good spot."
- "Taking an improved position!"
- "Target acquired!"
- "Got it!"
- "It's personal!"
- "Hit them hard!"
Ordered to Halt:
- "Is there somethings else?"
- "New priorities?"
Ordered to Open Create:
- "We are out of here!"
- "Just run!"
Returning to base after retreating:
- "We are tired but alive."
- "Gunners are up!"
Orders to pick up Engineering Tools:
- "Some of us were builders once."
- "From blowing up to building up!"
- The design for their cannon seems to be inspired by that of the M20 "Super Bazooka" rocket launcher employed by the United States Army in WWII as well as its later German counterpart the RPzB 54 "Panzershreck."
- It also resembles the the Projector, Infantry, Anti Tank (PIAT) Mk I, a British anti-tank weapon firing shaped charges used in WW2 to good effect on armor but at the cost of short range among other pros and cons.
- Given the availability of rocket/missile technology in the Iron Harvest universe, the use of hip-fire large bore cannons, whose recoil would be impossible to control and whose weight should be unbearable, is interesting to say the least, though looking at the mortar-like munitions visible on some models it's possible they behave like the PIAT.