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A light airship that can fires unguided rockets at both ground and air targets.

The ZR-3 "Revere" is an aerial unit produced by Usonia. Armed with rocket pods, it can attack both flying targets and ones on the ground.

General Description[]

The "Revere" is a light airship consisting of a small zeppelin frame with armor and numerous heavy rocket pods built around it. It is guided and kept aloft by a set of four rotating rotorblade sets. Main propulsion is one giant rotor blade at the back of the aircraft. Its crew are fully enclosed in a cabin of steel, with two forward-facing viewports assumedly for the command section. Slung underneath is a red tank, which one can guess holds the Revere's fuel supply for the additional booster engines.

The Revere acts the part of a mainline combat mech like the Sd. KS 78 "Isegrim", albeit in the air. It can handle a variety of combat situations, and is well equipped to whittle down small groups of light or unarmored units from above. Unlike conventional mechs, it is not hampered by terrain obstacles like trees, boulders, or buildings, and can simply take the shortest route to engage the enemy or use such obstacles to delay any ground-based pursuit.

Pros[]

  • Versatile, can combat airborne threats and hits ground targets hard
  • Out-ranges most airborne units, such as skybikes while having similar air-air damage as heavier units like gunships - giving Usonia a very large advantage in air-air combat vs. other factions
  • Excellent area-of-effect damage against ground units, especially infantry
  • Can fly over any obstacles, excellent at hunting down artillery
  • Boost ability can improve performance for hit-and-run attacks

Cons[]

  • Somewhat slow
  • Only a bit tougher than a PZM-9 "Straznik;" its light armor leaves it highly vulnerable to anti-mech weapons that can hit it (extremely vulnerable to field cannons)
  • Weapon range is moderately short
  • Very poor turning speed - retreats may work best by trying to move out of range before fully turning around and back to base

Weapons[]

The Revere's main weapons are a pair of large rocket pods, one strapped to either side of the carriage. If engaging ground targets, it will fire arcs of rockets down onto enemies, each shot having a wide area effect. If going against a fellow air-unit, on the other hand, it will accurately fire one large rocket at a time, using overhead pop-out rail launchers - these are visible as rectangular flaps above the rocket pods.

Abilities[]

  • Boost: The Revere activates secondary rocket boosters from its underslung red tanks. This allows it to quickly dash to a selected area within a short radius.
  • Default Skin
  • Painted Bronze Skin - Costs 3,200 tokens to unlock
  • Tin Can Skin - Unlocks at Usonia level 10

Trivia[]

  • Its name likely references the famed Paul Revere, an American patriot silversmith who, in 1775, rode from Boston to Lexington in the night, warning colonists that British troops were being mobilized for what would be the battles of Lexington and Concorde; the opening fights of the Revolutionary War.
    • This raises an interesting question; the British Empire as it existed in our timeline seemingly never came to be, so it is unknown Usonia had to fight a war for independence from foreign powers. Thus if Paul Revere did still exist in this timeline, it can only be guessed if he became known for his nighttime ride or something else. It is noted that Revere did also accomplish many other things in his lifetime.
  • ZR is the US Navy hull designation for Zeppelin, Rigid. However, the Revere is likely not in operation by the US Navy, as if it were it would instead be styled with a -class suffix, and ZR would refer to hull number. An example would be if this were a Revere-class Airship, hull number ZR-3. However, it does not use this convention, pointing to a US Air Force like naming scheme, though the US Air Force would not exist, so this is technically a US Army Air Corps (USAAC) vehicle.
  • The Revere's armament and speed bears a similar role and armament to modern Missile Destroyers, though shorter-ranged and much smaller
  • Like the SHM-68 Nakovalnya, it can fire either a messier but more powerful barrage of rockets or fire singular, more accurate rockets; this cannot be toggled however.
    • Its description states that its rockets are unguided, but they are far more accurate than the Nakovalnya's rockets. Notably, they will arc steeply downwards at targets nearly directly below the Airship, implying some level of guidance.

Gallery[]


Units
Heroes Infantry Weapon Systems Mechs Airships Structures
Polania Republic Anna Kos
Michal Sikorski
Lech Kos
Engineer
Rifleman
Grenadier
Gunner
Machine Gunner
Flamethrower
Medic
PZM-2 "Rycerz"
Heavy Machine Gun
Field Cannon
Field Mortar
Artillery Train
PZM-9 "Straznik"
PZM-7 "Smialy"
PZM-13 "Mocny"
PZM-11 "Lowca"
PZM-16 "Zółw"
PZM-24 "Tur"
Airlift
Skybike
Gunship
Headquarters
Barracks
Advanced Barracks
Workshop
Advanced Workshop
Outpost
MG Outpost
Cannon Outpost
Aid Station
Iron Mine
Big Iron Mine
Oil Pump
Big Oil Pump
Heroes Infantry Weapon Systems Mechs Airships Structures
Saxonian Empire Gunter von Duisburg
Brunhilde
Prince Wilhelm of Saxony
Engineer
Stormtrooper
Grenadier
Gunner
Machine Gunner
Flamethrower
Medic
Pkp 17 "Eisenhans"
Heavy Machine Gun
Field Cannon
Field Mortar
Sd. KS 49 "Grimbart"
Sd. KS 78 "Isegrim"
SLL 33 "Erlkönig"
SKS 156 "Wotan"
MWF 28 "Stiefmutter"
SKS 300 "Kaiser"
Airlift
Skybike
Gunship
Headquarters
Barracks
Advanced Barracks
Workshop
Advanced Workshop
Pillbox
Shrapnel Pillbox
HE Cannon Pillbox
Aid Station
Iron Mine
Big Iron Mine
Oil Pump
Big Oil Pump
Heroes Infantry Weapon Systems Mechs Airships Structures
Rusviet Tsardom Olga Morozova
Lev Alekseevich Zubov
Janek Kos
Engineer
Vanguards
Grenadier
Gunner
Machine Gunner
Flamethrower
Medic
SHM-60 "Groza"
Heavy Machine Gun
Field Cannon
Field Mortar
SHM-86 "Kolokol"
SHM-78 "Ognivo"
SHM-70 "Gulay-Gorod"
SHM-79 "Nagan"
SHM-68 "Nakovalnya"
SHM-69 "Serp"
Airlift
Skybike
Gunship
Headquarters
Barracks
Advanced Barracks
Workshop
Advanced Workshop
Sentry
Autogun Sentry
Cannon Sentry
Aid Station
Iron Mine
Big Iron Mine
Oil Pump
Big Oil Pump
Heroes Infantry Weapon Systems Mechs Airships Structures
Usonian Union Admiral Mason
William Mason
Sita Al-Hadid
Engineer
Volunteer
Grenadier
Gunner
Machine Gunner
Flamethrower
Medic
S3-55 "Ward"
Heavy Machine Gun
Field Cannon
Field Mortar
M-29 "Salem"
M-8 "Attucks"
M-19 "Knox"
M-22 "Stark"
Airlift
Skybike
Gunship
ZR-3 "Revere"
ZR-25 "Samson"
Headquarters
Barracks
Advanced Barracks
Workshop
Advanced Workshop
Unarmed Bunker
Flame Bunker
Paratrooper Bunker
Aid Station
Iron Mine
Big Iron Mine
Oil Pump
Big Oil Pump
Heroes Infantry Weapon Systems Mechs Airships Structures
Neutral Destroyer Cannon
Anti-Air Turret
Iron Mine Site
Oil Pump Site
Sandbags
Barbwire
Mine
Explosive Barrel
Gas Tank
Heroes Infantry Weapon Systems Mechs Airships Structures
Not Used Akiko
Bjorn
Connor
Zehra
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